COPYRIGHT SHADOW LIGHT GAMES 2008

Shadow Light Games is always on the look out for talented individuals to join its development teams. If you are interested in any of the following roles then send in your CV to jobs at shadowlightgames dot com

 

Producer/Designer x1 - September 2008

• 2+ years PC / Console industry experience.
• Strong track record of project management, handling Publisher-Developer relations, etc
• Fluent in Project Management and Scheduling software, including Gantt charts
• 1+ published titles (any format).
• Strong documentation and communication skills
• Previous experience in commercial game design

 

DS Programmer x2 - September 2008

• 2 or more years PC/Console Games industry experience.
• 1 or more previously published title (DS).
• Java experience useful but not required. J2ME or small devices experience beneficial.

 

Games Programmer x2 - September 2008

• 2 or more years PC/Console Games industry experience.
• 1 or more previously published title (any format).
• Java experience useful but not required. J2ME or small devices experience beneficial.

 

Xbox Live Arcade Programmer x1 - Feb 2009

• 2 or more years PC/Console Games industry experience.
• 1 or more previously published title (XBLA).
• Java experience useful but not required. J2ME or small devices experience beneficial.

 

Internet Coder x1 - October 2008

•2+ years commercial experience in project based work
•Web and/or game development experience
•Demonstrable FLASH, Photoshop and web-development skills 
•UI design and animation very beneficial
•Strong drawing skills, 3d modeling skills also useful

 

Artist x1 - October 2008

• At least 2 or more years industry experience.
• 1 or more published title (any format).
• Low polygon modelling
• Strong drawing skills, texturing and graphic design.
• Sprite work in limited colours and sizes. Sprite animation would be a distinct advantage.

 

Junior Artist x1 - September 2008

• Recent 2:1 or better Graduate with a Games or closely related degree.
• Low polygon modelling
• Strong drawing skills, 3D modelling, texturing and graphic design