Producer/Designer x1 - September 2008
• 2+ years PC / Console industry experience.
• Strong track record of project management, handling Publisher-Developer relations, etc
• Fluent in Project Management and Scheduling software, including Gantt charts
• 1+ published titles (any format).
• Strong documentation and communication skills
• Previous experience in commercial game design
DS Programmer x2 - September 2008
• 2 or more years PC/Console Games industry experience.
• 1 or more previously published title (DS).
• Java experience useful but not required. J2ME or small devices experience beneficial.
Games Programmer x2 - September 2008
• 2 or more years PC/Console Games industry experience.
• 1 or more previously published title (any format).
• Java experience useful but not required. J2ME or small devices experience beneficial.
Xbox Live Arcade Programmer x1 - Feb 2009
• 2 or more years PC/Console Games industry experience.
• 1 or more previously published title (XBLA).
• Java experience useful but not required. J2ME or small devices experience beneficial.
Internet Coder x1 - October 2008
•2+ years commercial experience in project based work
•Web and/or game development experience
•Demonstrable FLASH, Photoshop and web-development skills
•UI design and animation very beneficial
•Strong drawing skills, 3d modeling skills also useful
Artist x1 - October 2008
• At least 2 or more years industry experience.
• 1 or more published title (any format).
• Low polygon modelling
• Strong drawing skills, texturing and graphic design.
• Sprite work in limited colours and sizes. Sprite animation would be a distinct advantage.
Junior Artist x1 - September 2008
• Recent 2:1 or better Graduate with a Games or closely related degree.
• Low polygon modelling
• Strong drawing skills, 3D modelling, texturing and graphic design